vulkan: Try combining draw calls
authorBenjamin Otte <otte@redhat.com>
Fri, 23 Dec 2016 21:19:56 +0000 (22:19 +0100)
committerBenjamin Otte <otte@redhat.com>
Sat, 24 Dec 2016 05:19:16 +0000 (06:19 +0100)
commit89d38ae93f4f45776e55446524fb59cfa27442bc
tree51a8255e2a5ebecdc0ce9101ed12b276965b62e3
parent23d10df6c61e11b773a5f3dce6e2ea8abc679760
vulkan: Try combining draw calls

This gives a 5-7% speedup in the case where we're just drawing N colors
and nothing else. So it;s not tremendously useful, but noticeable.
gsk/gskvulkanrenderpass.c